All levels submitted for CCLP3 were reviewed before the start of voting, and only those that appeared to meet the eligibility criteria were included in the voting. After voting began, the community and staff members discovered that a few levels had some problems which had been overlooked earlier. Those levels are listed here.
Please report any other problems that you find to the newsgroup. Any errors in the information below should also be brought to the notice of the staff.
Page last updated: 2010-08-15
The table below lists the levels that were found to have a problem that could be fixed. In some cases, the problem has already been fixed, and voters should download the latest version of that set. Other levels have not yet been fixed, and their designers are requested to do so at the earliest. Till then, voters should vote on the level as if the problem did not exist.
Designers must announce any fixes they make to their levels at the newsgroup. No changes other than fixes are allowed, and the fix must not significantly alter the primary intended solution of the level.
Levels with a 'mud' background have major issues such as being unsolvable, significantly unequal and/or clearly busted. Levels with a 'gravel' background have minor inequalities, rare busts or acceptable alternate solutions. After the completion of voting, if any of these levels have been voted into CCLP3, but have not yet been fixed, the ones with major issues will stand to be removed from consideration.
Some issues that have been reported, but not yet confirmed, are listed below with question marks. If you can confirm whether a particular issue does or does not exist (especially if you're the designer of that level), please inform the staff.
Show levels that have been eliminated from CCLP3 voting
Set | # | Title | Problem |
---|---|---|---|
11levels | 12. | WHIRLWIND | unequal: gliders on random FFs |
AliceV1 | 2. | BILLIARDS |
unequal (minor): hint tiles allow more ways to solve corner pockets in Lynx FIXED [June 21] busted (partial): can stop fireball cloning by hitting toggle button twice |
AliceV1 | 6. | OLLY OLLY OXEN | unequal (minor): slightly more difficult in Lynx due to the way the bugs collide, teeth+fire and fireball splashes |
AndrewG1 | 9. | Bombay | unequal: paramecia don't die in fire in Lynx, get into pink ball room |
AndrewG1 | 108. | Camouflaged | unequal: blobs slower in Lynx; requires luck in MS (blobs cloned W/E onto partition) |
AndrewG1 | 114. | Getting Warmed Up | unequal: timing very difficult in Lynx |
AndyT1 | 9. | Time Capsul | unequal+busted (partial): can slap block onto clone button in Lynx; unequal (minor): gliders + fire |
CCTLFC1-lynx | 13. | DODGEBALL | unequal: tanks don't remain stopped in Lynx |
CCTLFC1-lynx | 58. | WAR | unequal (minor): Chip moving involuntarily off traps in Lynx makes it not as easy to get chips |
CCTLFC1-lynx | 73. | ICE OF ONE WAY | unsolvable |
CCTLFC2-lynx | 64. | NOT SO INTENSE | uneqal (minor): tank + yellow key |
CCTLFC2-lynx | 75. | CHIP'S EX-GIRL FRIENDS | unequal+busted: can just wait on hint tile in Lynx |
CCTLFC2-lynx | 82. | TANKS TANKS TANKS | unequal: easier in MS since many tanks remain stopped |
CCTLFC3-lynx | 16. | FLAME THROWER | busted: no chip socket |
CCTLFC3-lynx | 65. | CHEAP SHOTS AND DIRTY TRICKS | FIXED [July 3] unequal+busted: can immediately boost back through teleports into exit in MS |
CCTLFC3-lynx | 79. | SHATTERED | FIXED [June 21] busted: can collect skates and red key, and then green key and exit |
CharlesH1 | 8. | Tutorial 7: Sokoban | unequal (minor): hint tile |
CharlesH1 | 124. | Follow the Leader | unequal+busted (potentially): glider won't die in fire in Lynx, can use teeth as shield against balls |
CheeseT1 | 3. | GET THE CHIPS CHIPS | unequal: tank button timing difficult in Lynx |
CheeseT1 | 20. | CAVES | unequal: can ram block on FF in MS |
CheeseT1 | 48. | THE BUGS & THE BEES | unequal (minor): hint tile |
CheeseT1 | 54. | CHIPS ON THE RAMPAGE | busted(+unequal?): can outrun tanks at the end without trapping teeth hitting blue button (only in MS?) |
CheeseT1 | 60. | DIGITAL NUMBERS | unequal+busted: bugs may fail to clone in MS depending on the paramecium |
d-bomb | 39. | HERCULES | unequal (minor): glider/fireball + yellow/green key |
d-bomb | 147. | FORCED MARCH | busted?: no need for fire boots, keys and toggle - what was intended? |
DaveB1 | 63. | Keyholes | unequal: monsters can enter random FFs in Lynx, blue key might get erased |
DavidK3 | 3. | A Little Diversion | unequal (minor): might get stuck on teleport in Lynx |
DavidK3 | 17. | Who's Left? | unequal: gliders + fire is a recoverable mistake in Lynx; unequal (minor): involuntary movement on trap in Lynx |
DavidK3 | 22. | You're the BOMB! | incompatible: unsolvable in Lynx (unless using odd-step mode) |
DavidK3 | 31. | Dull Dark Dock | busted: chips aren't required |
DavidP2 | 5. | TOLERANCE | busted... |
DavidP2 | 16. | OPTIMIZATION | busted: can just clear dirt and let glider out |
DavidP2 | 25. | 25 HITS | unequal: teeth + fire |
DavidS1 | 12. | Football | unequal+busted: no need for force boots in MS |
DavidS1 | 13. | Hive | unequal: bugs enter random FFs in Lynx |
DavidS1 | 17. | Christmas tree | unequal+busted: movable clone blocks in Lynx |
DavidS1 | 18. | A Bridge Too Far | unequal: movable clone blocks in Lynx |
EricS1-cclp3 | 1. | IMPOSSIBLE |
FIXED [May 26] unequal (minor): bugs + random FFs FIXED [May 18] busted: suction boot allows solving level without picking up chips |
EricS1-cclp3 | 19. | CHAOS II | FIXED [May 18] busted: no socket |
EricS1-cclp3 | 27. | THE INCREDIBLE MACHINE AND MORE! | FIXED [May 18] incompatible: unsolvable in Lynx: can't boost past tank |
firefly-feb08 | 4. | Pulling the Rug | unequal: cloning stops in Lynx; busted?: blocks/water not required |
firefly-feb08 | 7. | Mission Impossible | unequal: keys, fire |
firefly-feb08 | 37. | Tidy Your Room | unequal (minor): blue key might get erased in Lynx |
geomscc | 25. | Limit | unequal+busted: fake exits |
Graue1_LYNX | 4. | SWAY | alternate solution |
Graue1_LYNX | 36. | CHIPLINE | unequal: Chip can get stuck on teleporters in Lynx |
Highwatermark1 | 68. | 12-number Casino Roulette | unequal+busted: predictable in Lynx |
Highwatermark1 | 69. | 12-number Casino Roulette | unequal+busted: predictable in Lynx |
hillbilly1 | 11. | Star gate | busted: yellow key and clone machines not required; can get green key without hitting toggle button; block right of teleport not required - what was intended? |
hillbilly1 | 25. | Spiroid | busted?: can avoid main part of labyrinth, just need to go around outer ring and use teleports |
Ida3 | 41. | Running for the Toggle Switch | FIXED [May 18] unequal+busted/alternate solution: can directly get blue key in MS |
Jacques | 233. | Frogo's Challenge | unequal+busted: hint tile safe spot in Lynx |
Jacques | 325. | Crossway II | unequal: monsters enter random FFs in Lynx |
Jacques | 328. | Cellblocked II | unequal: fake exit |
Jacques | 438. | Mini Frogo | unequal: can dispose of frogs in fire in MS |
Jacques | 720. | Vewy stupid yevey | unequal: in MS, Chip can just wait in the water |
Jacques | 785. | Adventures of Freddy 15 | unequal+busted: hint tile blocks walkers in Lynx |
Jacques | 793. | Adventures of Freddy 23 | unequal: hint tile blocks bugs in Lynx |
Jacques | 857. | Let's Beat It | unequal+busted: fake exits |
Jacques | 865. | Surrender! | unequal+busted: hint tile blocks fireballs in Lynx |
Jacques | 870. | Survival of the Chipster | unequal: hint tile blocks gliders in Lynx |
Jacques | 883. | Chipracing II | busted: can directly go to exit; unsolvable: not enough chips |
JacquesS2 | 32. | Chip Hippo | unequal+busted: fake exits; unequal: no need to hit tank button in MS |
JacquesS2 | 63. | Nathaniel's Spiral II | unequal+busted: fake exits |
JacquesS2 | 67. | Speedy Little Block Level | unequal: requires more time in Lynx due to splashes/explosions/no boosting |
JacquesS2 | 71. | Tortoisechamber | unequal: can get rid of teeth in water before getting flippers by block slapping in Lynx |
JacquesS2 | 74. | Learn | busted?: no need for boots near teleports - what was intended? |
JacquesS2 | 76. | Bounce | unequal: teeth don't always clone in MS |
JacquesS2 | 95. | Cra-zy | unequal: monsters+fire/random FFs; MS clone bosses |
JacquesS2 | 120. | Ordontopopulation | unequal: keys... |
JacquesS2 | 123. | Blern! | unequal+busted: fake exits; busted (partial): can get 3 chips using flippers instead of blocks |
JacquesS2 | 125. | Beat The Fire | unequal: boosting in MS |
JeanneH1 | 2. | Monkey Island | busted?: blue and yellow doors near exit need not be opened |
JimmyV1 | 11. | LESSON 11: PARAMECIA (MONSTER 3) | unequal: paramecia + fire |
JimmyV1 | 14. | LESSON 14: TEETH (MONSTER 6) | unequal: teeth + fire |
JimmyV1 | 28. | CAVE MAZE | busted? (minor): possible to get some items without others as prerequisites |
JL1 | 16. | MANAGING DIRECTIONS | FIXED [July 11] busted (partial, minor): not necessary to destroy bomb at (24, 11) |
JL1 | 28. | OVER AND UNDER | FIXED [July 11] busted: teeth can make more than two trips through the button room |
JL1 | 53. | DELIVERANCE | FIXED [July 11] unequal: lowermost tanks may get desynced and make the corridor impassable in Lynx |
JL1 | 55. | BLOCKHEAD | busted+unequal: room for 5 more blocks in MS, 2 more in Lynx |
JL1 | 74. | AIR POCKET | FIXED [July 11] unequal: can't trap teeth in lower half due to hint tile in Lynx |
JL1 | 75. | A CLONING LEVEL | FIXED [July 11] busted (partial): can destroy bomb at (21, 21) without using two red keys |
JL1 | 99. | MR. MCCALLAHAN PRESENTS | FIXED [July 11] busted (partial): toggle room |
JoshB_LYNX | 3. | TUMBLERS | busted+unequal: top section busted in MS, bottom section busted in both |
JoshL | 2. | FACTORY | incompatible/unequal: glider+fire; pink ball/bug collisions |
JoshL | 76. | QUICKSTER II | unequal (minor): can collect some keys after ball release in MS |
KeyboardWielder | 1. | Lead Us Not into Temptation | FIXED [July 31] unequal+busted: can backward boost off teleport+FF in MS |
KeyboardWielder | 5. | Suspended Animation | unequal (minor): problems due to slide delay; outer walker randomness in MS |
KeyboardWielder | 9. | Recurring Dream | busted (potentially): with prime luck, can prevent block clone and go to exit at bottom-right |
KrisL1 | 4. | 4 Rooms | unequal+busted: block slapping in Lynx |
KrisL1 | 18. | 30 Rooms | unequal (minor): paramecium + random FF |
MikeL2-fix | 157. | Jumble II | unequal: fire room more difficult in Lynx due to splashes |
New Clubhouse | 16. | ICEBOX | unequal (minor): can backward boost off FFs in MS |
New Clubhouse | 19. | AYCH TWO OH | busted: no need for chip |
New Clubhouse | 26. | BLOCKED | incompatible?: unsolvable in Lynx? |
New Clubhouse | 30. | I.C.U. | busted: can just teleport north again |
New Clubhouse | 55. | MELINDA'S FINAL | unequal+busted: can push block onto toggle button using block slapping in Lynx |
New Clubhouse | 59. | AIRPORT | busted?: can use either blocks or gliders for bombs - intended? |
NickB1 | 5. | Disgruntled Paramecia | unequal: paramecia + fire |
pbguyL1 | 1. | Better brush off those teeth | unequal (minor): hint tile blocks teeth in Lynx |
pbguyL1 | 3. | Just enough shoes? | unequal+busted: fake exits |
petercclp3 | 2. | CLOCKWORK | FIXED [May 31] unequal+busted: solvable in 2 seconds in MS |
petercclp3 |
4. 5. 12. |
PORTALS WRONG WAY SO CLOSE |
RE-FIXED [July 13] (These levels had been fixed before the start of voting, but the fixes were accidentally reverted in the May 31 update.) |
petercclp3 | 15. | TRIPLE ALARM |
unequal (minor): frogs+fire; frogs+blue keys FIXED [May 31] unequal: paramecium room easier in Lynx |
petercclp3 | 16. | MASS PRODUCTION | busted: no need to go through hint route; unequal: hint tile blocks blocks in Lynx |
petercclp3 | 21. | THE TEETH HERDER | RE-FIXED [July 13] |
QuicksForPieGuy | 4. | PUSHOVER | unequal: start more difficult in Lynx due to block splash |
QuicksForPieGuy | 5. | BEEFEYBOY | unequal: paramecia+green keys; green key not required in MS; teeth+fire |
TomP3Lynx | 19. | ITEM UNLOCKER | FIXED [July 13] busted: bomb can be destroyed using fireball instead of pink ball |
TomP3Lynx | 46. | SUPERSTAR | FIXED [June 14] unsolvable: not enough blocks |
TomP3Lynx | 61. | RUNAWAY TRAIN | FIXED [April 24] unsolvable: trap not connected |
TomP3Lynx | 64. | BANK ROBBER | FIXED [April 24] busted (potentially): walker could be an accomplice |
TomP3Lynx | 66. | RAINBOW DOOR KEY | FIXED [July 13] unequal: sliding back off force floors,grabbing a chip in front of a tank, etc.; busted: some unnecessary stuff |
TomP3Lynx | 111. | VOLCANIC ACTIVITY | FIXED [April 26] unequal: clone blocks movable in Lynx |
TomP3Lynx | 115. | CHIP ALONE 2: LOST IN CHIP CITY | FIXED [July 13] busted: red key isn't required, fireball can bypass tank area |
TomP3Lynx | 119. | SAVED BY THE TRAPPER | FIXED [April 26] unequal: clone blocks movable in Lynx |
TomP3Lynx | 137. | SOLVE THE PYRAMID |
FIXED [July 13] crashes MSCC: data size glitch FIXED [June/July ??] pink ball on trap in wrong direction |
TomR1-Lynx | 18. | Take the I Train | FIXED [August 4] incompatible: unsolvable in Lynx - can't step back off FF |
TomR1-Lynx | 25. | Symbiotic | unequal+busted: can step backwards off FF in MS, fewer bombs need to be detonated |
TomR1-Lynx | 34. | Countdown |
FIXED [August 4] busted: can bypass two rooms FIXED [August 2] unsolvable |
TomR1-Lynx | 51. | Nobody's Home | incompatible: blue key destroyed by block in Lynx; unequal (minor): can collect chips next to walkers in Lynx |
TomR1-Lynx | 67. | Expanding | unequal (minor): block splashes |
TomR1-Lynx | 80. | A Variation on Warehouse | unequal: can't step out of ice corner using skates in Lynx |
TylerSubmissions | 1. | Review | unequal (minor): block slapping in Lynx |
TylerSubmissions | 4. | All About Blocks | FIXED [June 22] busted: more chips than required |
TylerSubmissions | 9. | The Wild | FIXED [June 22] busted: unconnected clone machine allows unintended exit |
TylerSubmissions | 19. | Block Puzzle | FIXED [June 24] busted: extra chips |
TylerSubmissions | 27. | Obstacle Course | FIXED [May 20] unequal: yellow key and glider; pink ball collisions |
TylerSubmissions | 32. | Everybody Get Dangerous |
FIXED [July 24] busted: unintended fire boots in pink ball room FIXED [July 20] unequal: tank room more difficult in Lynx FIXED [July 13] unequal: Sokoban puzzle easier in MS due to panel glitch; blob can get trapped in MS |
TylerSubmissions | 33. | Pushy | FIXED [July 13] busted: skates aren't required; unequal (minor): Chip might get stuck on teleport in Lynx |
TylerSubmissions | 34. | Switzerland | FIXED [April 3] busted: no need to open red door in starting room, can use red key later |
TylerSubmissions | 35. | Ordeal | FIXED [June 16] unequal: tank section at the top requires very precise timing in Lynx |
Ultimate Chip | 1. | Sokoblock | incompatible: unsolvable in Lynx due to hint tile |
Ultimate Chip | 108. | Disaster Zone! | unequal: gliders + fire |
wind | 2. | Without a Paddle | unequal+busted: bug blocked by hint in Lynx, presses toggle button |
The following levels were considered to be ineligible, and have been eliminated from the voting, or will be eliminated soon.
Set | # | Title | Problem |
---|---|---|---|
andrewb1 new | 53. | Sokoban Nightmare 1-2-3-4-5-6-7-8-9-10 | adapted |
CCTLFC1-lynx | 106. | FINE | text-only |
CCTLFC1-lynx | 107. | -BREAK- | text-only |
EvanD1 | 124. | Sokoban 1 | adapted |
Infintiy Pack | 16. | JUST KIDDING!!!!! | text-only |
Infintiy Pack | 19. | JUST KIDDING AGAIN!!!!! | text-only |
Infintiy Pack | 30. | WOW.... | text-only |
JL1 | 21. | CRATE PACKING | adapted |
JL1 | 29. | SLIP AND SLIDE | adapted |
JonathanM1 | 17. | On To The Unknown | text-only |
JonathanM1 | 29. | Nothing Here. | text-only |
JonathanM1 | 48. | Success!!! | text-only |
NikoT1 | 9, 12, 14, 15, 24, 26, 29, 55, 57. | Tiny Warehouse I, II, III, IV, VI, VII, VIII, XIX, XX | adapted |
NikoT1 | 18. | Box Toggle | adapted |
TomP2 | 1, 11, 21, 35, 61, 81, 101, 137, 145. | Warp Zone | text-only |